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"DeLorean"
This is a 3D model I created in Ringling College of Art and Design during the Sophomore Fall 2021 semester in Game Art major. I modelled the DeLorean vehicle with Autodesk Maya, baked details on normal maps in Substance Painter, and created materials in Unreal Engine 4.
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This project covers essential skills needed for hard surface modelling. The materials also presents the application of "clear-coat" feature, and "lerp" feature in Unreal Engine 4 to show vehicles' clear-coat layers, flake layers, and orange peel layers.
"DeLorean": Text
"DeLorean": Work
"DeLorean": Pro Gallery
"DeLorean": Pro Gallery
"DeLorean": Videos
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