top of page

"DeLorean"

  This is a 3D model I created in Ringling College of Art and Design during the Sophomore Fall 2021 semester in Game Art major. I modelled the DeLorean vehicle with Autodesk Maya, baked details on normal maps in Substance Painter, and created materials in Unreal Engine 4.

​

  This project covers essential skills needed for hard surface modelling. The materials also presents the application of "clear-coat" feature, and "lerp" feature in Unreal Engine 4 to show vehicles' clear-coat layers, flake layers, and orange peel layers.

"DeLorean": Text
"DeLorean": Work
"DeLorean": Pro Gallery
"DeLorean": Pro Gallery
fjiang_MAP2
fjiang_MAP
"DeLorean": Videos

+ (1) 9414020332

  • LinkedIn

©2021 by Fuzhou Jiang "Isaac". Proudly created with Wix.com

bottom of page